Maplestory hyper stat calculator

Going from 94% to 95% IED is going from 82% to 85% damage which is a 0.85/0.82=3.6% increase in overall damage. Assuming that you have a total of 300% from %damage and %damage vs boss. Assuming you can still somehow put 3 levels into %boss hyper stat, 12% boss is only a 4.12/4.00=3% increase in overall damage. aVariationGuy • 2 yr. ago.

dmg. boss dmg. ied. crit rate (as close to 100% crit rate as you can get) You definitely should not have that many, if any at all, points in STR or ATT. • 2 yr. ago. Ur goal is 100% crit rate through hypers, links and legion. After you have 100% (or close) the priority is crit dmg, dmg, boss dmg, ied. Once all of them are lvl 10 you can put ...Ignore Defense in your Stat Window is always rounded up, but the formulas use your exact amount Conditional Ignore Defense sources are not applied to your Stat Window Ignore Defense can be viewed as a multiplier on a mob with a defined Defense, and your damage itself is a multiplier (as a result from being multiplied by all other multipliers) MapleStory Hyper Stats Optimization Calculator ... We thank you again for using our calculators! 24. 25. discord.io/gmsmeta: 26. 27. Created by DelusionDash GMS Bera: 28.

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MapleStory Hyper Stat Calculator for Reboot Patch (GMS v.168) Calculate the total SP cost for the Hyper Stats you want to max/cap and check it against the Lev...Trying out the Hyper Stat optimiser | MapleStory Tools Scardor 10K subscribers Subscribe 5. Finally, select your equip's "type". MapleStory Damage Calculator.Receive special 1 on 1 support that will walk you through every question you have about the calculators! Download Maple Meta Calculator for free access to the free version! You will unlock exclusive Discord help channels where you may ask to receive the kind of support that others normally won't get, and we will make sure you understand ...By the time you get to 190ish, you can get like 7 in normal monster damage (28% monster damage) 7 in damage (21% damage), 6-7 in critical damage (Not useful if you're not at max crit rate), along with 4 in main stat and att/watt. This is a lot of stats in the early game. OP: Don't spend 10 mil resetting your hyper stats.

Jello, the basic idea of hyper stats is to spread points around to the most optimal final damage boosting potential. Hyper stats on INT shouldn't even be considered at all until super high level (270+). The reason for this is that INT from hyper stats is a flat stat boost meaning when it says +15 INT it means quite literally only 15 STAT ...Do "Damage Against Normal Monsters" Hyper Stats also applies to Arcane Monsters or Arcane Force maps? Pretty much the title. Right now my Dmg Against Normal Monsters hyper stat point is lvl 10 Related Topics MapleStory Fantasy anime Action anime Adventure anime Anime comments sorted by Best Top New Controversial Q&A Add a …Use the hyper stat calculator for optimized hyper stat. To be short, damage/boss damage/crit damage is the priority. You can put a few points into main stat and att when you have some spare points. Never go pass lv3-4 on them. By the time you get to 190ish, you can get like 7 in normal monster damage (28% monster damage) 7 in damage (21% damage), 6-7 in critical damage (Not useful if you're not at max crit rate), along with 4 in main stat and att/watt. This is a lot of stats in the early game. OP: Don't spend 10 mil resetting your hyper stats.

IED calculator . Total IED: 93.74%. Add new source. List of sources . Luminous link (level 3) 20% IED. Hyper stats (level 10) 30% IED. Leafre codex 30% IED. Arcane weapon 20% IED. CRA hat 10% IED. CRA top 5% IED. CRA bot 5% IED. Ambition (level 100) 10% IED. BT card (rank SS) 5% IED. Blaster card (rank SS) 5% IED. Superior gollux set 30% IED. …The only hyper skills that are additive IED are those that apply a debuff on the monster (such as Paladin's Threaten, and Mercedes' Spike's Royale) srry for the late response but its difrent then you think. first you have 30% on the skill then you add 20 meaning (100-30)x20%+-30 so you get 44% then an other 20 so (100 - 44)x20%+44 = 55.2 so ... …

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Crit damage and ignore enemy defense, crit rate if needed. Max out crit damage for sure. The others depend on your stats. 7k+ main stat, 50% bonus damage, 149% bossing, 0% final, 69% ied, 79% crit rate, 26% crit damage...without buffs. Aggraphine.Bringing you the new and improved MapleStory Calculators!https://www.patreon.com/MetaCalcBe a part of the GMS Meta and join the GMS Meta Community!https://di...

Does not stack with Hyper Body. Level 1 HP Cost: 5% of Max HP, Duration: 183 sec, Max HP: +40%, Max MP: +40% Cooldown: 180 sec [Passive Effect - All Stats: +1] 25 ... The skill duration becomes 1/5 if the skill is used again while summoning, but the magical sword will spin quickly and deal 660% damage to 8 enemies 6 times. All Dimensional Sword hits …Currently under the new hyper stats, max DF does increase max mana, but this is not intended behavior. I don't think Nexon will do anything about it, but nevertheless, you are technically exploiting a bug to get 50 extra mana. 1. Taiketo • 8 yr. ago. Except with the old system there was a separate kanna mana skill.

99 balls unblocked Going from 94% to 95% IED is going from 82% to 85% damage which is a 0.85/0.82=3.6% increase in overall damage. Assuming that you have a total of 300% from %damage and %damage vs boss. Assuming you can still somehow put 3 levels into %boss hyper stat, 12% boss is only a 4.12/4.00=3% increase in overall damage. aVariationGuy • 2 yr. ago. walmart report an absence numbertom clark wnep Quotes are not sourced from all markets and may be delayed up to 20 minutes. Information is provided 'as is' and solely for informational purposes, not for trading purposes or advice.Lvl 221 and i maxed out dmg, boss dmg, crit dmg and 8 ied i think, a like 1 in jump for max passive haste (reduce buff count) considering putting some in stance but only things im concerned with being kb is gollux explosion and mobs in lotus phase 1, kept dying cuz i got pushed into lazer lol pug breeders in pa In this guide we’ll cover how Hyper Stats work, the most beneficial Hyper Stats to raise, general allocation tips, and recommend some great MapleStory Hyper Stat calculator …It is the stats that is permanently tied to the character when there are no effects applied to it. Each stat has a default value of 4 as pure stat and Ability Points (AP) is used to increase … shih tzu stationunemployment debit card nywalsh ironman results 2022 Stat Equivalent Calculator This tool is designed to determine your character's stat equivalences. Step 1. Enter Your Stats Click for details Level Class: Main Weapon: … bike prt navy The class can be extremely tanky and can act as a useful support role when switching animal modes. They have a 15 second Hyper Skill that provides invincibility and a 190 skill that combines all the buffs/passives of all four animals for a short duration- which is great for bursting down bosses. Weapon: Beast Tamer Scepter; Job: MagicianMechanics Hyper Stat Points are given when you level up to level 140 or higher. Amount of Hyper Stat Points given increases as your level increases every 10 levels. Levelling up Hyper Stats cost Hyper Stat Points. Some Hyper Stats stops at Level 10 while others stops at Level 15. costco sioux citysouth concord meadowsmyvia benefits MapleStory Calculator for Best Equipment Set. The main feature here is to try every combination on the alternate equipments and determine which equipment set would produce the highest average damage rate. Although it's designed for TMS (Taiwan MapleStory), many things are similar to other areas. I designed it for generic purpose, the player …